Fancy animated UI with AGSL shaders in Jetpack Compose | by Jakhongir Madaminov | Apr, 2023

Image by Dawson Lovell — Unsplash
private const val GREYSCALE_SHADER = """
uniform float2 childResolution;
uniform shader background;
half4 main(float2 fragCoord)
half4 color = background.eval( float2(fragCoord.x + childResolution.x, fragCoord.y + childResolution.y + 60));
color.rgb = half3(dot(color.rgb, half3(0.2126, 0.7152, 0.0722)));
return color;

"""
color.rgb = half3(dot(color.rgb, half3(0.2126, 0.7152, 0.0722)))

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